
Atlantic coast
Sea mist, copper cranes, a quiet dock at dawn. Where you learn the trade.
The Steam page is not live yet.
The demo download is not online yet.
A co-op arcade game from Melachim Imoveis Ltda
Trap the storm. Ride the current. Break the chain.
Seal unruly storms into pressure cells, link them, and bring the whole room down in one readable chain. Single screen, built for co-op.
Windows · Free demo coming soon · Premium game planned, no ads
The Pressure Lattice
Every stormling you seal becomes a pressure cell. What you do with it is the game.
Cells that wait too long rupture and the stormling returns angry, so choose.
Every state reads by shape, rhythm and glyph, not by colour alone.

Click or tap a stormling to seal it. Seal up to five: nearby cells link with amber threads. Then click a cell to trigger the chain. Keyboard: Left and Right arrows pick a target, Enter acts.
Masked couriers of a sky-foundry maintenance chain. Pick two to play together.
Kite — The opener. Seals first and makes footholds for everyone. Reads the current before it shows. Rushes in, laughs when it goes wrong.
Mica — The linker. Places cells so they join into big chains. Hears when two cells are about to link. Methodical, ironic, panics quietly.
Vane — The anchor. Holds the door, rescues partners, keeps a zone. Calm and protective; takes every joke literally.
Lull — The acrobat. Small, jumps high, bounces exactly. Talks to the creatures. Afraid of thunder, goes anyway.
Tap a Keeper to hear what they say. Roles are style and story: every Keeper has the same verbs. Kite and Mica are planned for the demo.
Episode 1 is inspired by Brazil's skies and landscapes: sea mist, flying rivers, storms. The foundries are ours; the weather is real.

Sea mist, copper cranes, a quiet dock at dawn. Where you learn the trade.

Light through glass and leaves, rivers of vapour overhead. The lattice becomes spectacular.

Wide skies, dry grass, distant lightning. The pressure builds.

A storm front knotted into an old foundry vault. The rain cannot pass. Someone has to untie it.
DemoPlaces are imagined and generic.


Play together on one screen. One of you seals, the other redirects and triggers the link. Either player can finish the other's setup, and a partner who falls can be rescued.
Choose any two of the four Keepers.
Local co-op for two players. No online play is announced.
The demo is planned to have five chambers: the Atlantic coast, then a first glimpse of the canopy. It ends with a results screen and an invitation to wishlist the full game. No account needed.
1. Download the ZIP. 2. Extract it. 3. Run the game.
Minimum requirements: coming after testing.
Demo progress is planned to carry over to the full game.
The game uses generative AI for part of its art, video and audio. Details
Steam version coming soon.
Melachim Imoveis Ltda is an independent studio. Stormlings: Rios Voadores is its arcade game, planned for Steam.
No release date is announced yet. The current plan, which is not a commitment, is Steam around December 2026. Any announcement will be made on this website.
No price is announced yet. The current plan, which is not a commitment, is a one-time price of €7.99, with no ads and no microtransactions. The demo will be free.
Windows first, on Steam. Other platforms may follow; nothing is announced.
English, French and Brazilian Portuguese at launch.
It is designed for all ages: no gore, no death, a warm tone. It has no official age rating yet.
Yes. Art, video and audio (music, sound effects, and planned Brazilian Portuguese voices) were created with generative AI tools, then selected and integrated by the team. Details on the AI disclosure page.
The demo is not code-signed yet, so Windows SmartScreen may warn you. Check the SHA-256 shown next to the download and run only if it matches.
This website sets no cookies and uses no trackers. In the game, telemetry is off unless you opt in. See the privacy page.
Going further: Full FAQ · Fact sheet